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231103_파이썬 기초 7 본문

대덕인재개발원/대덕인재개발원_파이썬 프로그래밍

231103_파이썬 기초 7

Unlimited00 2023. 11. 3. 08:27

[pyqt09.ui]

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>MainWindow</class>
 <widget class="QMainWindow" name="MainWindow">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>413</width>
    <height>444</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>MainWindow</string>
  </property>
  <widget class="QWidget" name="centralwidget">
   <widget class="QLineEdit" name="le">
    <property name="geometry">
     <rect>
      <x>60</x>
      <y>40</y>
      <width>291</width>
      <height>31</height>
     </rect>
    </property>
    <property name="alignment">
     <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
    </property>
   </widget>
   <widget class="QPushButton" name="pb1">
    <property name="geometry">
     <rect>
      <x>60</x>
      <y>110</y>
      <width>71</width>
      <height>31</height>
     </rect>
    </property>
    <property name="text">
     <string>1</string>
    </property>
   </widget>
   <widget class="QPushButton" name="pb2">
    <property name="geometry">
     <rect>
      <x>170</x>
      <y>110</y>
      <width>71</width>
      <height>31</height>
     </rect>
    </property>
    <property name="text">
     <string>2</string>
    </property>
   </widget>
   <widget class="QPushButton" name="pb3">
    <property name="geometry">
     <rect>
      <x>280</x>
      <y>110</y>
      <width>71</width>
      <height>31</height>
     </rect>
    </property>
    <property name="text">
     <string>3</string>
    </property>
   </widget>
   <widget class="QPushButton" name="pb4">
    <property name="geometry">
     <rect>
      <x>60</x>
      <y>180</y>
      <width>71</width>
      <height>31</height>
     </rect>
    </property>
    <property name="text">
     <string>4</string>
    </property>
   </widget>
   <widget class="QPushButton" name="pb5">
    <property name="geometry">
     <rect>
      <x>170</x>
      <y>180</y>
      <width>71</width>
      <height>31</height>
     </rect>
    </property>
    <property name="text">
     <string>5</string>
    </property>
   </widget>
   <widget class="QPushButton" name="pb6">
    <property name="geometry">
     <rect>
      <x>280</x>
      <y>180</y>
      <width>71</width>
      <height>31</height>
     </rect>
    </property>
    <property name="text">
     <string>6</string>
    </property>
   </widget>
   <widget class="QPushButton" name="pb7">
    <property name="geometry">
     <rect>
      <x>60</x>
      <y>250</y>
      <width>71</width>
      <height>31</height>
     </rect>
    </property>
    <property name="text">
     <string>7</string>
    </property>
   </widget>
   <widget class="QPushButton" name="pb8">
    <property name="geometry">
     <rect>
      <x>170</x>
      <y>250</y>
      <width>71</width>
      <height>31</height>
     </rect>
    </property>
    <property name="text">
     <string>8</string>
    </property>
   </widget>
   <widget class="QPushButton" name="pb9">
    <property name="geometry">
     <rect>
      <x>280</x>
      <y>250</y>
      <width>71</width>
      <height>31</height>
     </rect>
    </property>
    <property name="text">
     <string>9</string>
    </property>
   </widget>
   <widget class="QPushButton" name="pb0">
    <property name="geometry">
     <rect>
      <x>60</x>
      <y>320</y>
      <width>71</width>
      <height>31</height>
     </rect>
    </property>
    <property name="text">
     <string>0</string>
    </property>
   </widget>
   <widget class="QPushButton" name="pbCall">
    <property name="geometry">
     <rect>
      <x>170</x>
      <y>320</y>
      <width>181</width>
      <height>31</height>
     </rect>
    </property>
    <property name="text">
     <string>☎</string>
    </property>
   </widget>
  </widget>
  <widget class="QMenuBar" name="menubar">
   <property name="geometry">
    <rect>
     <x>0</x>
     <y>0</y>
     <width>413</width>
     <height>21</height>
    </rect>
   </property>
  </widget>
  <widget class="QStatusBar" name="statusbar"/>
 </widget>
 <resources/>
 <connections/>
</ui>

[day04.pyqt09]

import sys
from PyQt5 import uic, QtGui, QtCore
from PyQt5.QtWidgets import QApplication, QMainWindow
from PyQt5.Qt import QPushButton

form_class = uic.loadUiType("myomok01.ui")[0]

class MainClass(QMainWindow, form_class):
    def __init__(self):
        QMainWindow.__init__(self)
        self.setupUi(self)
        
        # pb1 = QPushButton("", self)
        # pb1.setIcon(QtGui.QIcon('0.png'))
        # pb1.setIconSize(QtCore.QSize(40, 40))
        # pb1.setGeometry(QtCore.QRect(0, 0, 40, 40))
        # pb1.clicked.connect(self.myclick)
        #
        # pb2 = QPushButton("", self)
        # pb2.setIcon(QtGui.QIcon('0.png'))
        # pb2.setIconSize(QtCore.QSize(40, 40))
        # pb2.setGeometry(QtCore.QRect(40, 0, 40, 40))
        # pb2.clicked.connect(self.myclick)
        
        for i in range(10):
            for j in range(10):
                pb = QPushButton("", self)
                pb.setIcon(QtGui.QIcon('0.png'))
                pb.setIconSize(QtCore.QSize(40, 40))
                pb.setGeometry(QtCore.QRect(i*40, j*40, 40, 40))
                pb.clicked.connect(self.myclick)
        
        self.show()
    
    def myclick(self) :
        # pass
        print("myclick")
        

if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = MainClass()
    app.exec_()


import sys
from PyQt5 import uic, QtGui, QtCore
from PyQt5.QtWidgets import QApplication, QMainWindow
from PyQt5.Qt import QPushButton

form_class = uic.loadUiType("myomok01.ui")[0]

class MainClass(QMainWindow, form_class):
    def __init__(self):
        QMainWindow.__init__(self)
        self.setupUi(self)
        
        # pb1 = QPushButton("", self)
        # pb1.setIcon(QtGui.QIcon('0.png'))
        # pb1.setIconSize(QtCore.QSize(40, 40))
        # pb1.setGeometry(QtCore.QRect(0, 0, 40, 40))
        # pb1.clicked.connect(self.myclick)
        #
        # pb2 = QPushButton("", self)
        # pb2.setIcon(QtGui.QIcon('0.png'))
        # pb2.setIconSize(QtCore.QSize(40, 40))
        # pb2.setGeometry(QtCore.QRect(40, 0, 40, 40))
        # pb2.clicked.connect(self.myclick)
        
        for i in range(10):
            for j in range(10):
                pb = QPushButton("", self)
                pb.setIcon(QtGui.QIcon('0.png'))
                pb.setIconSize(QtCore.QSize(40, 40))
                pb.setGeometry(QtCore.QRect(i*40, j*40, 40, 40))
                pb.clicked.connect(self.myclick)
        
        self.show()
    
    def myclick(self) :
        # pass
        print("myclick")
        self.sender().setIcon(QtGui.QIcon('1.png'))

if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = MainClass()
    app.exec_()


import sys
from PyQt5 import uic, QtGui, QtCore
from PyQt5.QtWidgets import QApplication, QMainWindow
from PyQt5.Qt import QPushButton

form_class = uic.loadUiType("myomok01.ui")[0]

class MainClass(QMainWindow, form_class):
    def __init__(self):
        QMainWindow.__init__(self)
        self.flagWB = True
        self.setupUi(self)
        
        # pb1 = QPushButton("", self)
        # pb1.setIcon(QtGui.QIcon('0.png'))
        # pb1.setIconSize(QtCore.QSize(40, 40))
        # pb1.setGeometry(QtCore.QRect(0, 0, 40, 40))
        # pb1.clicked.connect(self.myclick)
        #
        # pb2 = QPushButton("", self)
        # pb2.setIcon(QtGui.QIcon('0.png'))
        # pb2.setIconSize(QtCore.QSize(40, 40))
        # pb2.setGeometry(QtCore.QRect(40, 0, 40, 40))
        # pb2.clicked.connect(self.myclick)
        
        for i in range(10):
            for j in range(10):
                pb = QPushButton("", self)
                pb.setIcon(QtGui.QIcon('0.png'))
                pb.setIconSize(QtCore.QSize(40, 40))
                pb.setGeometry(QtCore.QRect(i*40, j*40, 40, 40))
                pb.clicked.connect(self.myclick)
        
        self.show()
    
    def myclick(self) :
        if self.flagWB:
            self.sender().setIcon(QtGui.QIcon('2.png'))
        else:
            self.sender().setIcon(QtGui.QIcon('1.png'))
        self.flagWB = not self.flagWB

if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = MainClass()
    app.exec_()


* 오목 : 2차원 배열 이해에 좋다.

* 테트리스 : 자료구조 이해에 좋다.

import sys
from PyQt5 import uic, QtGui, QtCore
from PyQt5.QtWidgets import QApplication, QMainWindow
from PyQt5.Qt import QPushButton

form_class = uic.loadUiType("myomok02.ui")[0]

class MainClass(QMainWindow, form_class):
    def __init__(self):
        QMainWindow.__init__(self)
        self.arr2D = [
            [0,0,0,0,0, 0,0,0,0,0],
            [0,1,1,2,1, 0,0,0,0,0],
            [0,0,0,2,2, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,1,0,0,0],
            [0,0,0,0,0, 0,1,2,0,0],
            [0,0,0,0,0, 0,0,0,2,0],
            [0,0,0,0,0, 0,0,0,0,0]
        ]
        self.pb2D = []
        self.setupUi(self)
        
        for i in range(10):
            line = []
            for j in range(10):
                pb = QPushButton("", self)
                pb.setIcon(QtGui.QIcon('0.png'))
                pb.setIconSize(QtCore.QSize(40, 40))
                #pb.setGeometry(QtCore.QRect(i*40, j*40, 40, 40)) # x,y축 기준
                pb.setGeometry(QtCore.QRect(j*40, i*40, 40, 40)) # 배열 기준
                pb.clicked.connect(self.myclick)
                line.append(pb)
            self.pb2D.append(line)
        
        self.show()
        self.myrender()
        
    def myrender(self):
        # self.pb2D[3][1].setIcon(QtGui.QIcon('2.png'))
        for i in range(0, 10): # y축
            for j in range(0, 10): # x축
                if self.arr2D[i][j] == 0:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('0.png'))
                if self.arr2D[i][j] == 1:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('1.png'))
                if self.arr2D[i][j] == 2:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('2.png'))
    
    def myclick(self) :
        print("myclick")

if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = MainClass()
    app.exec_()


import sys
from PyQt5 import uic, QtGui, QtCore
from PyQt5.QtWidgets import QApplication, QMainWindow
from PyQt5.Qt import QPushButton

form_class = uic.loadUiType("myomok02.ui")[0]

class MainClass(QMainWindow, form_class):
    def __init__(self):
        QMainWindow.__init__(self)
        self.arr2D = [
            [0,0,0,0,0, 0,0,0,0,0],
            [0,1,1,2,1, 0,0,0,0,0],
            [0,0,0,2,2, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,1,0,0,0],
            [0,0,0,0,0, 0,1,2,0,0],
            [0,0,0,0,0, 0,0,0,2,0],
            [0,0,0,0,0, 0,0,0,0,0]
        ]
        self.pb2D = []
        self.setupUi(self)
        
        for i in range(10):
            line = []
            for j in range(10):
                pb = QPushButton("", self)
                pb.setToolTip("{},{}".format(i,j))
                pb.setIcon(QtGui.QIcon('0.png'))
                pb.setIconSize(QtCore.QSize(40, 40))
                #pb.setGeometry(QtCore.QRect(i*40, j*40, 40, 40)) # x,y축 기준
                pb.setGeometry(QtCore.QRect(j*40, i*40, 40, 40)) # 배열 기준
                pb.clicked.connect(self.myclick)
                line.append(pb)
            self.pb2D.append(line)
        
        self.show()
        self.myrender()
        
    def myrender(self):
        # self.pb2D[3][1].setIcon(QtGui.QIcon('2.png'))
        for i in range(0, 10): # y축
            for j in range(0, 10): # x축
                if self.arr2D[i][j] == 0:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('0.png'))
                if self.arr2D[i][j] == 1:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('1.png'))
                if self.arr2D[i][j] == 2:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('2.png'))
    
    def myclick(self) :
        # print("myclick")
        
        # self.arr2D[0][0] = 1
        # self.myrender()
        
        str_ij = self.sender().toolTip()
        # print(str_ij)
        arr_ij = str_ij.split(",")
        # print(arr_ij)
        str_i = arr_ij[0]
        str_j = arr_ij[1]
        # print(str_i, str_j)
        i = int(str_i)
        j = int(str_j)
        
        self.arr2D[i][j] = 1
        self.myrender()
        
        print(self.arr2D)
        

if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = MainClass()
    app.exec_()

클릭 이벤트가 실행될 때마다 x,y 좌표를 계산해서 실시간으로 렌더링 해준다.


import sys
from PyQt5 import uic, QtGui, QtCore
from PyQt5.QtWidgets import QApplication, QMainWindow
from PyQt5.Qt import QPushButton

form_class = uic.loadUiType("myomok02.ui")[0]

class MainClass(QMainWindow, form_class):
    def __init__(self):
        QMainWindow.__init__(self)
        self.arr2D = [
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0]
        ]
        self.pb2D = []
        self.flagWB = True
        self.setupUi(self)
        
        for i in range(10):
            line = []
            for j in range(10):
                pb = QPushButton("", self)
                pb.setToolTip("{},{}".format(i,j))
                pb.setIcon(QtGui.QIcon('0.png'))
                pb.setIconSize(QtCore.QSize(40, 40))
                #pb.setGeometry(QtCore.QRect(i*40, j*40, 40, 40)) # x,y축 기준
                pb.setGeometry(QtCore.QRect(j*40, i*40, 40, 40)) # 배열 기준
                pb.clicked.connect(self.myclick)
                line.append(pb)
            self.pb2D.append(line)
        
        self.show()
        self.myrender()
        
    def myrender(self):
        # self.pb2D[3][1].setIcon(QtGui.QIcon('2.png'))
        for i in range(0, 10): # y축
            for j in range(0, 10): # x축
                if self.arr2D[i][j] == 0:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('0.png'))
                if self.arr2D[i][j] == 1:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('1.png'))
                if self.arr2D[i][j] == 2:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('2.png'))
    
    def myclick(self) :
        # print("myclick")
        
        # self.arr2D[0][0] = 1
        # self.myrender()
        
        str_ij = self.sender().toolTip()
        # print(str_ij)
        arr_ij = str_ij.split(",")
        # print(arr_ij)
        str_i = arr_ij[0]
        str_j = arr_ij[1]
        # print(str_i, str_j)
        i = int(str_i)
        j = int(str_j)
        
        # self.arr2D[i][j] = 1
        # self.myrender()
        
        if self.flagWB:
            self.arr2D[i][j] = 2
        else:
            self.arr2D[i][j] = 1
            
        self.flagWB = not self.flagWB
        self.myrender()
        
        print(self.arr2D)
        

if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = MainClass()
    app.exec_()


import sys
from PyQt5 import uic, QtGui, QtCore
from PyQt5.QtWidgets import QApplication, QMainWindow
from PyQt5.Qt import QPushButton

form_class = uic.loadUiType("myomok02.ui")[0]

class MainClass(QMainWindow, form_class):
    def __init__(self):
        QMainWindow.__init__(self)
        self.arr2D = [
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0]
        ]
        self.pb2D = []
        self.flagWB = True
        self.setupUi(self)
        
        for i in range(10):
            line = []
            for j in range(10):
                pb = QPushButton("", self)
                pb.setToolTip("{},{}".format(i,j))
                pb.setIcon(QtGui.QIcon('0.png'))
                pb.setIconSize(QtCore.QSize(40, 40))
                #pb.setGeometry(QtCore.QRect(i*40, j*40, 40, 40)) # x,y축 기준
                pb.setGeometry(QtCore.QRect(j*40, i*40, 40, 40)) # 배열 기준
                pb.clicked.connect(self.myclick)
                line.append(pb)
            self.pb2D.append(line)
        
        self.show()
        self.myrender()
        
    def myrender(self):
        # self.pb2D[3][1].setIcon(QtGui.QIcon('2.png'))
        for i in range(0, 10): # y축
            for j in range(0, 10): # x축
                if self.arr2D[i][j] == 0:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('0.png'))
                if self.arr2D[i][j] == 1:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('1.png'))
                if self.arr2D[i][j] == 2:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('2.png'))
    
    def myclick(self) :
        # print("myclick")
        
        # self.arr2D[0][0] = 1
        # self.myrender()
        
        str_ij = self.sender().toolTip()
        # print(str_ij)
        arr_ij = str_ij.split(",")
        # print(arr_ij)
        str_i = arr_ij[0]
        str_j = arr_ij[1]
        # print(str_i, str_j)
        i = int(str_i)
        j = int(str_j)
        
        # self.arr2D[i][j] = 1
        # self.myrender()
        
        if self.arr2D[i][j] > 0 : 
            return
        
        if self.flagWB:
            self.arr2D[i][j] = 2
        else:
            self.arr2D[i][j] = 1
            
        self.myrender()
        
        self.flagWB = not self.flagWB
        
        print(self.arr2D)
        

if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = MainClass()
    app.exec_()

중복으로 안 놓아진다.


import sys
from PyQt5 import uic, QtGui, QtCore
from PyQt5.QtWidgets import QApplication, QMainWindow
from PyQt5.Qt import QPushButton

form_class = uic.loadUiType("myomok02.ui")[0]

class MainClass(QMainWindow, form_class):
    def __init__(self):
        QMainWindow.__init__(self)
        self.arr2D = [
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0]
        ]
        self.pb2D = []
        self.flagWB = True
        self.setupUi(self)
        
        for i in range(10):
            line = []
            for j in range(10):
                pb = QPushButton("", self)
                pb.setToolTip("{},{}".format(i,j))
                pb.setIcon(QtGui.QIcon('0.png'))
                pb.setIconSize(QtCore.QSize(40, 40))
                #pb.setGeometry(QtCore.QRect(i*40, j*40, 40, 40)) # x,y축 기준
                pb.setGeometry(QtCore.QRect(j*40, i*40, 40, 40)) # 배열 기준
                pb.clicked.connect(self.myclick)
                line.append(pb)
            self.pb2D.append(line)
        
        self.show()
        self.myrender()
        
    def myrender(self):
        # self.pb2D[3][1].setIcon(QtGui.QIcon('2.png'))
        for i in range(0, 10): # y축
            for j in range(0, 10): # x축
                if self.arr2D[i][j] == 0:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('0.png'))
                if self.arr2D[i][j] == 1:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('1.png'))
                if self.arr2D[i][j] == 2:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('2.png'))
    
    def getUp(self, i, j, stone):
        cnt = 0
        
        while True:
            i = i - 1
            if i < 0: # 파이썬에만 있는 오류로 index가 -1이 되는 순간 역회전을 함. 이를 방지한다.
                return cnt
            if self.arr2D[i][j] == stone:
                cnt = cnt + 1
            else:
                return cnt
        
    
    def myclick(self) :
        # print("myclick")
        
        # self.arr2D[0][0] = 1
        # self.myrender()
        
        str_ij = self.sender().toolTip()
        # print(str_ij)
        arr_ij = str_ij.split(",")
        # print(arr_ij)
        str_i = arr_ij[0]
        str_j = arr_ij[1]
        # print(str_i, str_j)
        i = int(str_i)
        j = int(str_j)
        
        # self.arr2D[i][j] = 1
        # self.myrender()
        
        if self.arr2D[i][j] > 0 : 
            return
        
        stone = -1
        if self.flagWB:
            self.arr2D[i][j] = 2
            stone = 2
        else:
            self.arr2D[i][j] = 1
            stone = 1
            
        up = self.getUp(i,j,stone)
        print("up",up)
            
        self.myrender()
        
        self.flagWB = not self.flagWB
        
        # print(self.arr2D)
        

if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = MainClass()
    app.exec_()


import sys
from PyQt5 import uic, QtGui, QtCore
from PyQt5.QtWidgets import QApplication, QMainWindow
from PyQt5.Qt import QPushButton

form_class = uic.loadUiType("myomok02.ui")[0]

class MainClass(QMainWindow, form_class):
    def __init__(self):
        QMainWindow.__init__(self)
        self.arr2D = [
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0],
            [0,0,0,0,0, 0,0,0,0,0]
        ]
        self.pb2D = []
        self.flagWB = True
        self.setupUi(self)
        
        for i in range(10):
            line = []
            for j in range(10):
                pb = QPushButton("", self)
                pb.setToolTip("{},{}".format(i,j))
                pb.setIcon(QtGui.QIcon('0.png'))
                pb.setIconSize(QtCore.QSize(40, 40))
                #pb.setGeometry(QtCore.QRect(i*40, j*40, 40, 40)) # x,y축 기준
                pb.setGeometry(QtCore.QRect(j*40, i*40, 40, 40)) # 배열 기준
                pb.clicked.connect(self.myclick)
                line.append(pb)
            self.pb2D.append(line)
        
        self.show()
        self.myrender()
        
    def myrender(self):
        # self.pb2D[3][1].setIcon(QtGui.QIcon('2.png'))
        for i in range(0, 10): # y축
            for j in range(0, 10): # x축
                if self.arr2D[i][j] == 0:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('0.png'))
                if self.arr2D[i][j] == 1:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('1.png'))
                if self.arr2D[i][j] == 2:
                    self.pb2D[i][j].setIcon(QtGui.QIcon('2.png'))
    
    def getUP(self, i, j, stone):
        cnt = 0
        try: # 맨 밑 단을 누르면 프로그램이 종료되는 현상을 방지하기 위한 예외 처리문
            while True:
                i = i - 1
                if i < 0: # 파이썬에만 있는 오류로 index가 -1이 되는 순간 역회전을 함. 이를 방지한다.
                    return cnt
                if self.arr2D[i][j] == stone:
                    cnt = cnt + 1
                else:
                    return cnt
        except:
            return cnt
    
    def getDW(self, i, j, stone):
        cnt = 0
        try: # 맨 밑 단을 누르면 프로그램이 종료되는 현상을 방지하기 위한 예외 처리문
            while True:
                i = i + 1
                if i < 0: # 파이썬에만 있는 오류로 index가 -1이 되는 순간 역회전을 함. 이를 방지한다.
                    return cnt
                if self.arr2D[i][j] == stone:
                    cnt = cnt + 1
                else:
                    return cnt
        except:
            return cnt
    
    def myclick(self) :
        # print("myclick")
        
        # self.arr2D[0][0] = 1
        # self.myrender()
        
        str_ij = self.sender().toolTip()
        # print(str_ij)
        arr_ij = str_ij.split(",")
        # print(arr_ij)
        str_i = arr_ij[0]
        str_j = arr_ij[1]
        # print(str_i, str_j)
        i = int(str_i)
        j = int(str_j)
        
        # self.arr2D[i][j] = 1
        # self.myrender()
        
        if self.arr2D[i][j] > 0 : 
            return
        
        stone = -1
        if self.flagWB:
            self.arr2D[i][j] = 2
            stone = 2
        else:
            self.arr2D[i][j] = 1
            stone = 1
            
        up = self.getUP(i,j,stone)
        print("up",up)
        dw = self.getDW(i,j,stone)
        print("dw",dw)
            
        self.myrender()
        
        self.flagWB = not self.flagWB
        
        # print(self.arr2D)
        

if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = MainClass()
    app.exec_()


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