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거니의 velog
231110_Django 개론 3 본문
* 어제 했던 방식은 MVC 패턴.
* MVVM 패턴. jsp 걷어내고 다 ajax와 같은 비동기 방식 패턴으로 나감.
INSTALLED_APPS = [
'django.contrib.admin',
'django.contrib.auth',
'django.contrib.contenttypes',
'django.contrib.sessions',
'django.contrib.messages',
'django.contrib.staticfiles',
'HELLO_MVVM',
]
from django.http import HttpResponse
from django.shortcuts import render, redirect
from django.views.decorators.csrf import csrf_exempt
import pymysql # PyMySQL-1.1.0
def index(request):
return render(request, "index.html")
"""
URL configuration for HELLO_MVVM project.
The `urlpatterns` list routes URLs to views. For more information please see:
https://docs.djangoproject.com/en/4.2/topics/http/urls/
Examples:
Function views
1. Add an import: from my_app import views
2. Add a URL to urlpatterns: path('', views.home, name='home')
Class-based views
1. Add an import: from other_app.views import Home
2. Add a URL to urlpatterns: path('', Home.as_view(), name='home')
Including another URLconf
1. Import the include() function: from django.urls import include, path
2. Add a URL to urlpatterns: path('blog/', include('blog.urls'))
"""
from django.contrib import admin
from django.urls import path
from HELLO_MVVM import views
urlpatterns = [
path('', views.index),
]
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>INDEX</title>
</head>
<body>
INDEX
</body>
</html>
https://okeybox.tistory.com/329
[js01.html]
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>JS01</title>
<script type="text/javascript">
function goodEvening(){
var mydiv = document.getElementById("mydiv");
mydiv.innerHTML = "Good Evening";
}
</script>
</head>
<body>
JS01
<div id="mydiv">Good Morning</div>
<button type="button" onclick="goodEvening()">click</button>
</body>
</html>
- http://127.0.0.1:8000/static/js01.html
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>JS01</title>
<script type="text/javascript">
var token = 0;
function myclick(){
//console.log("myclick");
var obj = document.getElementById("mydiv");
if(token == 0) {
//obj.innerHTML = "Good Evening";
obj.innerText = "Good Evening";
obj.style.backgroundColor = "red";
obj.style.color = "white";
token = 1;
}else {
//obj.innerHTML = "Good Morning";
obj.innerText = "Good Morning";
obj.style.backgroundColor = "blue";
obj.style.color = "white";
token = 0;
}
}
</script>
</head>
<body>
JS01
<div id="mydiv">Good Morning</div>
<button type="button" onclick="myclick()">click</button>
</body>
</html>
[js02.html]
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>JS02</title>
<script type="text/javascript">
function myclick(){
//console.log("myclick");
var obj_a = document.getElementsByName("ita")[0].value;
var obj_b = document.getElementsByName("itb")[0].value;
var obj_c = document.getElementsByName("itc")[0];
var int_a = parseInt(obj_a);
var int_b = parseInt(obj_b);
var res = int_a + int_b;
obj_c.value = res;
}
</script>
<style>
input {
width: 50px;
}
</style>
</head>
<body>
JS02
<br />
<input type="text" name="ita" />
+
<input type="text" name="itb" />
<button type="button" onclick="myclick()">=</button>
<input type="text" name="itc" readonly />
</body>
</html>
- http://127.0.0.1:8000/static/js02.html
[js03.html]
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>JS03</title>
<script type="text/javascript">
function myclick(){
//console.log("myclick");
var obj_select = document.getElementsByClassName("mysel")[0].value;
var obj_ta = document.getElementById("myta");
var int_select = parseInt(obj_select);
//console.log(int_select);
var gugudan_txt = "";
//gugudan_txt += "2*1=2\n";
//gugudan_txt += "2*2=4\n";
gugudan_txt += int_select + "*" + 1 + "=" + (int_select * 1) + "\n";
gugudan_txt += int_select + "*" + 2 + "=" + (int_select * 2) + "\n";
gugudan_txt += int_select + "*" + 3 + "=" + (int_select * 3) + "\n";
gugudan_txt += int_select + "*" + 4 + "=" + (int_select * 4) + "\n";
gugudan_txt += int_select + "*" + 5 + "=" + (int_select * 5) + "\n";
gugudan_txt += int_select + "*" + 6 + "=" + (int_select * 6) + "\n";
gugudan_txt += int_select + "*" + 7 + "=" + (int_select * 7) + "\n";
gugudan_txt += int_select + "*" + 8 + "=" + (int_select * 8) + "\n";
gugudan_txt += int_select + "*" + 9 + "=" + (int_select * 9) + "\n";
/* for(var i = 1; i <= 9; i++) {
//console.log(myselInt + "*" + i + "=" + (myselInt * i) + "\n");
gugudan_txt += int_select + "*" + i + "=" + (int_select * i) + "\n";
} */
obj_ta.value = gugudan_txt;
}
</script>
</head>
<body>
JS03
<table border="1">
<tr>
<td>출력단수</td>
<td>
<select class="mysel" onchange="myclick()">
<option value="2">2단</option>
<option value="3">3단</option>
<option value="4">4단</option>
<option value="5">5단</option>
<option value="6">6단</option>
<option value="7">7단</option>
<option value="8">8단</option>
<option value="9">9단</option>
</select>
</td>
</tr>
<tr>
<td colspan="2">
<button type="button" onclick="myclick()">출력하기</button>
</td>
</tr>
<tr>
<td colspan="2">
<textarea id="myta" rows="10" cols="10"></textarea>
</td>
</tr>
</table>
</body>
</html>
- http://127.0.0.1:8000/static/js03.html
[js04.html]
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>JS04</title>
<script type="text/javascript">
function getStar(cnt){
ret = "";
for(var i = 0; i < cnt; i++) {
ret += "☆";
}
return ret;
}
function myclick(){
//console.log("myclick");
var obj_it_first = document.getElementById("it_first");
var obj_it_last = document.getElementById("it_last");
var obj_mydiv = document.getElementById("mydiv");
var int_it_first = parseInt(obj_it_first.value);
var int_it_last = parseInt(obj_it_last.value);
//console.log(int_it_first, int_it_last);
// 수학적 규칙이 나오게 만들어라!
/* var html = "";
html += "*<br />";
html += "**<br />";
html += getStar(1);
html += getStar(2);
obj_mydiv.innerHTML = html; */
var star_txt = "";
for(var i = int_it_first; i <= int_it_last; i++) {
star_txt += getStar(i) + "<br />";
}
//console.log(star_txt);
obj_mydiv.innerHTML = star_txt;
}
</script>
<style type="text/css">
input[type=text] {
width: 50px;
}
table {
width: 300px;
}
#mydiv {
height: 500px;
}
</style>
</head>
<body>
JS04
<table border="1">
<colgroup>
<col width="30%" />
<col width="70%" />
</colgroup>
<tr>
<td>시작별수 : </td>
<td>
<input type="text" id="it_first" />
</td>
</tr>
<tr>
<td>끝별수 : </td>
<td>
<input type="text" id="it_last" />
</td>
</tr>
<tr>
<td colspan="2">
<input type="button" value="출력하기" onclick="myclick()" />
</td>
</tr>
<tr>
<td colspan="2">
<div id="mydiv"></div>
</td>
</tr>
</table>
</body>
</html>
- http://127.0.0.1:8000/static/js04.html
[js05.html]
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>JS05</title>
<script type="text/javascript">
function myclick(){
var objs = document.getElementsByClassName("myspan");
//console.log("myclick");
var arr = new Array();
for(var i = 1; i <= 45; i++) {
arr.push(i);
}
//console.log(arr);
for(var i = 0; i < 1000; i++) {
//var rnd = Math.floor((Math.random() * 45));
var rnd = parseInt(Math.random() * 45);
//console.log(rnd);
var temp = arr[0];
arr[0] = arr[rnd];
arr[rnd] = temp;
}
objs[0].innerText = arr[0];
objs[1].innerText = arr[1];
objs[2].innerText = arr[2];
objs[3].innerText = arr[3];
objs[4].innerText = arr[4];
objs[5].innerText = arr[5];
}
</script>
</head>
<body>
JS05
<table border="1">
<tr>
<td><span class="myspan">__</span></td>
<td><span class="myspan">__</span></td>
<td><span class="myspan">__</span></td>
<td><span class="myspan">__</span></td>
<td><span class="myspan">__</span></td>
<td><span class="myspan">__</span></td>
</tr>
<tr>
<td colspan="6">
<button type="button" onclick="myclick()">CLICK</button>
</td>
</tr>
</table>
</body>
</html>
- http://127.0.0.1:8000/static/js05.html
[day10.mysort]
arr = [4,5,3,2,1]
# Bubble Sort
# 3 + 2 + 1 = 6번 이상 돌리면 됨
# i = 3, j = 3
for i in range(5):
for j in range(5):
if arr[i] < arr[j]:
a = arr[i]
b = arr[j]
arr[i] = b
arr[j] = a
print(arr)
[js05.html]
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>JS05</title>
<script type="text/javascript">
function myclick(){
var objs = document.getElementsByClassName("myspan");
//console.log("myclick");
var arr = new Array();
for(var i = 1; i <= 45; i++) {
arr.push(i);
}
//console.log(arr);
for(var i = 0; i < 1000; i++) {
//var rnd = Math.floor((Math.random() * 45));
var rnd = parseInt(Math.random() * 45);
//console.log(rnd);
var temp = arr[0];
arr[0] = arr[rnd];
arr[rnd] = temp;
}
for(var i = 0; i < 6; i++) {
for(var j = 0; j < 6; j++) {
if(arr[i] < arr[j]) {
var a = arr[i]
var b = arr[j]
arr[i] = b
arr[j] = a
}
}
}
objs[0].innerText = arr[0];
objs[1].innerText = arr[1];
objs[2].innerText = arr[2];
objs[3].innerText = arr[3];
objs[4].innerText = arr[4];
objs[5].innerText = arr[5];
}
</script>
</head>
<body>
JS05
<table border="1">
<tr>
<td><span class="myspan">__</span></td>
<td><span class="myspan">__</span></td>
<td><span class="myspan">__</span></td>
<td><span class="myspan">__</span></td>
<td><span class="myspan">__</span></td>
<td><span class="myspan">__</span></td>
</tr>
<tr>
<td colspan="6">
<button type="button" onclick="myclick()">CLICK</button>
</td>
</tr>
</table>
</body>
</html>
[js06.html]
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>JS06</title>
<script type="text/javascript">
function myclick1(){
var obj_it = document.getElementById("it");
var obj = document.getElementsByClassName("btn")[0].innerHTML;
obj_it.value += obj;
}
function myclick2(){
var obj_it = document.getElementById("it");
var obj = document.getElementsByClassName("btn")[1].innerHTML;
obj_it.value += obj;
}
function myclick3(){
var obj_it = document.getElementById("it");
var obj = document.getElementsByClassName("btn")[2].innerHTML;
obj_it.value += obj;
}
function myclick4(){
var obj_it = document.getElementById("it");
var obj = document.getElementsByClassName("btn")[3].innerHTML;
obj_it.value += obj;
}
function myclick5(){
var obj_it = document.getElementById("it");
var obj = document.getElementsByClassName("btn")[4].innerHTML;
obj_it.value += obj;
}
function myclick6(){
var obj_it = document.getElementById("it");
var obj = document.getElementsByClassName("btn")[5].innerHTML;
obj_it.value += obj;
}
function myclick7(){
var obj_it = document.getElementById("it");
var obj = document.getElementsByClassName("btn")[6].innerHTML;
obj_it.value += obj;
}
function myclick8(){
var obj_it = document.getElementById("it");
var obj = document.getElementsByClassName("btn")[7].innerHTML;
obj_it.value += obj;
}
function myclick9(){
var obj_it = document.getElementById("it");
var obj = document.getElementsByClassName("btn")[8].innerHTML;
obj_it.value += obj;
}
function myclick0(){
var obj_it = document.getElementById("it");
var obj = document.getElementsByClassName("btn")[9].innerHTML;
obj_it.value += obj;
}
function myclickCall(){
var obj = document.getElementsByClassName("btn_call")[0];
var obj_it = document.getElementById("it");
var tel = obj_it.value;
alert("CALLING ~ \n" + tel);
}
</script>
<style>
table {
text-align: center;
}
table button {
width: 100%;
}
input {
text-align: right;
}
</style>
</head>
<body>
JS06
<table border="1">
<tr>
<td colspan="3">
<input type="text" id="it" />
</td>
</tr>
<tr>
<td><button type="button" class="btn" onclick="myclick1()">1</button></td>
<td><button type="button" class="btn" onclick="myclick2()">2</button></td>
<td><button type="button" class="btn" onclick="myclick3()">3</button></td>
</tr>
</tr>
<tr>
<td><button type="button" class="btn" onclick="myclick4()">4</button></td>
<td><button type="button" class="btn" onclick="myclick5()">5</button></td>
<td><button type="button" class="btn" onclick="myclick6()">6</button></td>
</tr>
<tr>
<td><button type="button" class="btn" onclick="myclick7()">7</button></td>
<td><button type="button" class="btn" onclick="myclick8()">8</button></td>
<td><button type="button" class="btn" onclick="myclick9()">9</button></td>
</tr>
<tr>
<td>
<button type="button" class="btn" onclick="myclick0()">0</button>
</td>
<td colspan="2">
<button type="button" class="btn_call" onclick="myclickCall()">CALL</button>
</td>
</tr>
</table>
</body>
</html>
- http://127.0.0.1:8000/static/js06.html
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